Category: Academic Projects
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Designing Cue – A Smart Assistant to Track and Replace Everyday Consumables
The Goal To design a solution that helps individuals and small business owners track and receive timely reminders for replacing household and hygiene-related consumables—like batteries, filters, toothbrushes, razors, and dish pads. The goal was to reduce friction in routine maintenance by providing proactive, context-aware nudges that simplify replacement planning and ensure better upkeep. Click here…
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A critique and redesign of a dialog box for an internal application
The Goal Provide a detailed critique and redesign of a dialog box in a web-based application used by accounting and credit departments for monitoring companies’ financial stability. The critique evaluates the usability of the design in context, while the redesign focuses on improving user experience by addressing identified issues. Who, Why, How, What Who was…
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Sprite Animation
The Goal To use functions in creating a dynamic wallpaper that dynamically transforms according to user inputs. Design Story For my audience, I created a dreamy/mythical scene with a mountain background and a unicorn like fox flying/running above the landscape. Arrow keys move the fox left and right. Space pauses all movement of the fox…
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Accessibility evaluation for a Vacation Rental webpage
The Goal Ensure the accessibility of a vacation rental webpage by annotating its wireframe with actionable and specific guidance. These guidelines aim to make the webpage inclusive, usable on various devices, and accessible to users with disabilities, including vision and motor impairments. Who, Why, How, What Who was the user? The primary users of the…
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Cityscapes
The Goal To use functions in creating a dynamic wallpaper that dynamically transforms according to user inputs. Design Story Through this creation, for my audience, I tried to recreate the experience of a road trip along multiple cities as day turns into night with the movement of the mouse from left to right. I introduced…
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Comprehensive user research and redesign of ReminderX
The Goal To assist a hypothetical startup company called ReminderX, that has built and launched a basic to-do list and reminder app for iPhone and Android completely reimagine their offering by running through a comprehensive user research and redesign exercise. The goals are to identify target users, uncover their needs, and propose solutions to differentiate…
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Designing a SaaS product workflow for title insurance companies
The Goal Design a workflow for a web-based application that allows title inspectors to gather documents, organize them, annotate cover sheets, and send the package to underwriters. Who, Why, How, What Who was the user? The target users are title inspectors working for title insurance companies. They are experienced professionals who perform the task of…
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Persona development of an UX Design student
The Goal Create a visually compelling and well-organized persona layout for a UXD student at Kent State University (KSU). Academically, the goal was to showcase an understanding of typography, composition, and hierarchy and application of foundational knowledge in human perceptual, cognitive, and physical capabilities, especially regarding reading, attention, and motivation. Who, Why, How, What Who…
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Type system for Children’s Storybooks
The Goal Create a basic type system utilizing the principles of typography and graphic design. This should be a 6-level deep type system, with a font choice for each level: Headline, Subhead, Intro Text, Body Copy, Pull Quote/Call Out and Caption/Footnote. The design should be informed by the needs of your target user. Who, Why,…
